Punchy Cube: Fight! is a fighting game where players pick to fight on the side of science or superstition. My responsibilities on the team include primarily designing and modeling the 3D environments players will be fighting in. We will also be working on a story based arcade beat-em-up following Punchy Cube: Fight!
A short animation about the guinea worm that covers its life cycle and how to prevent it. This animation was created for a three month long team class with Alfonzo Melton, Brandy Torres and Dominique Dunbar.
Meet the Artist
When creating art I work hard to bring forth the imagined to reality and breathe life into an idea. Both 2D and 3D are mediums I enjoy using, particularly when I can combine them. I love to inspire and help others both in a team and as a mentor. My personal inspiration for getting into the media arts is from video games, a medium I’m incredibly passionate about. A dream of mine is to one day release my own indie games. If you’d like to get to know me or my work better, please feel free to contact me.
• 3D Modeling and Texturing
• 2D and 3D Animation
• File Management
• After Effects
“The only people for me are the mad ones, the ones who are mad to live, mad to talk, mad to be saved, desirous of everything at the same time, the ones who never yawn or say a commonplace thing, but burn, burn, burn like fabulous yellow roman candles exploding like spiders across the stars.”
― Jack Kerouac