Game Design

Punchy Cube

Punchy Cube: Fight! is a fighting game where players pick to fight on the side of science or superstition. My responsibilities on the team include primarily designing, modeling and texturing the 3D environments players will be fighting in. We will also be working on a story based arcade beat-em-up following Punchy Cube: Fight!

Punchy Cube Astronomy Lab Render
Punchy Cube Astronomy Lab Render
Punchy Cube Astronomy Lab Wireframe1
Punchy Cube Astronomy Lab Wireframe1
Punchy Cube Astronomy Lab Wireframe2
Punchy Cube Astronomy Lab Wireframe2
Punchy Cube Frat House Wireframe 1
Punchy Cube Frat House Wireframe 1
Punchy Cube Frat House Wireframe2
Punchy Cube Frat House Wireframe2
Punchy Cube Frat House Wireframe 3
Punchy Cube Frat House Wireframe 3
Punchy Cube Frat House Wireframe 4
Punchy Cube Frat House Wireframe 4
Punchy Cube Gym Wireframe1
Punchy Cube Gym Wireframe1
Punchy Cube Gym Wireframe2
Punchy Cube Gym Wireframe2
Prototype Horse Game (UR)

Following my college graduation I began work on prototyping a horse game in Unity. It has become an on and off project I use to learn about coding and test out importing models and textures into the engine. Outside of the game development I also concept for it including developing ideas for gameplay, world, art style and so on. Thanks to Malbers Animations I have been able to quickly produce a very simplistic prototype.

render
render
barn1
barn1
barn2
barn2
barn4
barn4
barn3
barn3
board render proper
board render proper
phonetest
phonetest
cellphone flat
cellphone flat
jumps wip
jumps wip

Game Jams

Insight

Insight is a game intended to teach about how the tale of the theft of fire is told across many different cultures. Our demo shows the Ojibwe story of Nanaboozhoo through an artistic puzzle game. The demo was created during the game jam at the end of the game design Immersion Program ran by Glitch. My team includes Ajuawak Kapashesit, Alex Chang, JJ Otto and Kelsey Maher. We plan on continuing and expanding the game to include many different cultures.

Insight Rabbit 2
Insight Rabbit 2
Insight Rabbit 3
Insight Rabbit 3
Insight Rabbit 1
Insight Rabbit 1
Insight Rabbit 4
Insight Rabbit 4
Insight Tiling Mosaic
Insight Tiling Mosaic
Insight Rabbit Tracks
Insight Rabbit Tracks
Game Jams

I love taking part in game jams which is an event where you get a team together and create a game within 24 hours. Generally I take on the role of artist in the games I help create and you can see the work I've done for them here. My first game was Shocked, followed by Snow Wars, Insight's demo and then a VR Fish and Land of Shapes both made for the Global Game Jam.

Shocked Work
Shocked Work
Snow Wars Work
Snow Wars Work
Insight Demo Work
Insight Demo Work
VR Fish Work
VR Fish Work